Rigoletto




Rigoletto



The technology used in Rigoletto, by Giuseppe Verdi, was what I could only call a beautiful display of artwork. Most of the works were done with pulleys and strings, which I found very interesting. It was nice to see that even in the days before technology people had the artistic mindset to brings inanimate objects to life. Since I can only watch modern, or more modern, versions of the opera, I will never be able to know the true work and effort that it took to prepare such works without technology. However, if the adaptations of the opera are as similar as I like to think in terms of art work and costumes it makes perfect sense as to why the opera was such a hit performance. Imagine a life without technology, where what you can do as a person and what you can see as a person are incredibly limited compared to modern times. When modern society sees an opera and all of the work put into it, very easily do they take such works for granted because of the things we are able to see now. We can put fire-breathing dragons and upside-down waterfalls on a TV screen, the work and dedication of an opera simply isn’t as entertaining. In the 1800s there were no such things, and because of this going to an opera looked almost like magic. My favorite scene from Rigoletto, and probably the most famous, is “La Donna E MobilĂ©”. Although it isn’t the most artistic part of the opera where objects come to life, the costuming of the singers and the stage setting portrays the Italian background of the opera. I also find it amusing that they always pretend to drink something but never actually drink anything. The acting, the language, the setting, and the costumes take me back to the time when the opera was originally made. It seems boring compared to what we can allow ourselves to see today, but putting myself in the place of people from that time I can see why it was such an exciting performance. As for the importance of the chronology of the piece, I’m not too sure on why it was important. From what i’ve found, he apparently started a movement in opera and the way it flows. “Verdi, in contrast, led the move from – ostensibly – ‘singers’ opera’ to ‘composers’ opera’, asserting the integrity of his own artistic vision as the prime authority” (http://www.roh.org.uk/news/rigoletto-how-verdi-revolutionized-opera). Verdi was a very highly approved opera writer that many admired for his genius, he obviously held some sway in the movement and evolution on opera music.
Now for the fun part, how would i make this a video game? You see, I think I would rather make the ending a happy one seeing as the end of Rigoletto was quit tragic. I think the character you play as would still be Rigoletto, but instead of the Duke winning over his daughter and then having Rigoletto call in a killer to do his dirty work Rigoletto kills the Duke Himself. I would also make it that Gilda does not love the Duke but hate him. This way the plot is less of a tragedy and more of a rescue mission. Rigoletto must rescue his beautiful daughter, Gilda, from the evil Duke who has stolen her. He must go through all of Italy until he finds his way to the Duke’s secret palace. There Rigoletto must use his hunchbacked powers to defeat the royal guards and get through the maze of the castle. His final boss will the Duke himself where they will have an extreme sword fight. I will also give Rigoletto the ability of “metal back”, where if he hunches his back he can defend himself from swords and arrows like a turtle in his shell. The game music will obviously be songs from the opera and at the end once the Duke is defeated Rigoletto is mae the new Duke by the townspeople because they never liked the old Duke. The only other change that i could imagine is Gilda not being Rigoletto’s daughter but the girl that he is in love with. After he is made Duke, his hunched back finally straightens out and he becomes as beautiful a man as Gilda is a women. Happiness and commerce return to the town, GAME OVER!!















Citation Page

Comments

Popular posts from this blog

Performance Art

Introduction

Final Project